Really? Huh. Live and learn, I guess. Could you hit me up with a link to that?
No idea. I believe @moopli said he wants to work on that, and @tjwhale made a prototype for the CPA system in general. But CPA Overhaul in my opinion is too general, so it's hard to say how far we are on it. We're definetely not doing the A (auto-evo), but compound/processes could definetely make it in, depending on who has what time.
It's done and merged.
@Moopli and @hessnake are working on that. Hessnake has already moved a large part of the microbe code to c++. I'm hoping they'll be done by mid-April, but you're better off asking them.
I ran into a problem with that. A flagella that moves in a helical motion looks a bit too rigid compared to the one that's currently in game. So the question is, how much do we need a new model? Is the old one really that bad.
We don't have any GUI assets for this, so I don't think it's going to make it. @meandmy10 said that he's going to have some time in a couple of weeks (though I don't remember when he said this, so it might have changed).
As for other features, I'm moving on to "fixing" oxytoxy to work as a cloud, and will move onto bacteria next.