Organelle Upgrades
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37
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6789
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February 7, 2023
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Cell Division
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|
13
|
3316
|
January 20, 2023
|
Growth Rate, Reproduction and Maturity Time / Cost
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|
16
|
1844
|
January 9, 2023
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Behavior Editor Implementation
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12
|
4688
|
January 6, 2023
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Passive absorption mechanic discussion
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2
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721
|
January 2, 2023
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Radiotrophy
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16
|
5692
|
January 2, 2023
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Organelle Unlocks
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51
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6122
|
December 16, 2022
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A concept I had for the space stage involving ancient civilizations and the ascension gate
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4
|
864
|
December 4, 2022
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Day and Night
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48
|
2449
|
November 20, 2022
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Tutorial: Redux
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13
|
2261
|
November 12, 2022
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Fossilisation
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|
3
|
1220
|
November 5, 2022
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Agents Discussion
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26
|
4919
|
October 31, 2022
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Redefining Species Success
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12
|
1173
|
October 29, 2022
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Multiplayer
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9
|
2184
|
October 11, 2022
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Complete Vision of Progression in the Microbe Stage
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|
2
|
1380
|
September 26, 2022
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New Game Presets
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6
|
747
|
September 21, 2022
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Starting Fresh-Spawn Compound Balancing
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|
14
|
834
|
September 7, 2022
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Compound Clouds and the Early Game
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|
12
|
2203
|
September 6, 2022
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Editing In-Game Processes to Match IRL Processes
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|
11
|
649
|
September 5, 2022
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Pacing and Combat
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|
11
|
4513
|
August 26, 2022
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Intraspecific Competition and Cannibalism
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3
|
844
|
August 15, 2022
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Slime
|
|
25
|
2164
|
August 14, 2022
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Togglable LUCA Setting
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|
6
|
1016
|
August 10, 2022
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Revamping Compound Clouds
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|
30
|
2890
|
August 3, 2022
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Nutrient Cost Trait
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18
|
1183
|
August 3, 2022
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Phagocytosis Size Trait
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|
17
|
1272
|
July 24, 2022
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Mutation Point Modifier
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3
|
816
|
July 21, 2022
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Thermoplasts
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|
6
|
2151
|
July 18, 2022
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Revisiting engulfment mechanics
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|
18
|
4339
|
July 5, 2022
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Exploration
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|
6
|
1716
|
July 3, 2022
|