# Concept Art Library

**URL:** https://forum.revolutionarygamesstudio.com/t/concept-art-library/609
**Category:** Graphics
**Created:** [May 3, 2019, 7:29am UTC](https://forum.revolutionarygamesstudio.com/t/concept-art-library/609 "2019-05-03T07:29:43Z")
**Posts on this page:** 1
**Showing post:** 5

<div class="post-metadata">

### Author: ![Narotiza](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/narotiza/32/1524_2.png) [@Narotiza](https://forum.revolutionarygamesstudio.com/u/Narotiza)
#### Post date: [May 9, 2019, 3:09am UTC](https://forum.revolutionarygamesstudio.com/t/concept-art-library/609/5 "2019-05-09T03:09:07Z")

</div>

> **Concept Art**
>
> * * *
> 
> [Patches](https://www.deviantart.com/narotiza/art/Patches-805024438)
> 
> ![](https://thrivedevforum-uploads.b-cdn.net/original/2X/7/77f11c7fd9387fee6e1c97af00c1c522a18690f9.jpeg)
> 
> 3d vent scene with minimal GUI
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b8c6b5e4652cc2ae02ec5225e77a9eb735507cf6.jpeg)
> 
> Membrane style concept (heavily inspired by [this video](https://www.youtube.com/watch?v=A3IR2JtRM7Y))
> 
> ![membrane0](https://thrivedevforum-uploads.b-cdn.net/original/2X/a/abb4b8277c354feddfe8679f74acbdf992df83e1.jpeg)  
> ![membrane1](https://thrivedevforum-uploads.b-cdn.net/original/2X/d/d837ca4c520b661972f27b282a19914fd6cb43bf.jpeg)
> 
> * * *

> **Gui Concepts**
>
> * * *
> 
> Color palette
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/c/c924db99e1c64ef53c09bb48bc69915ff465665d.png)
> 
> Gameplay GUI
> 
> ![gui](https://thrivedevforum-uploads.b-cdn.net/original/2X/a/a555e7217609229c700a6964642d73d7263c6bb9.jpeg)
> 
> Collapsed Compound/Environment panels
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b164a0613af2b66ff78eadb1c0238254014f8fb7.png)
> 
> Editor GUI
> 
> ![editor](https://thrivedevforum-uploads.b-cdn.net/original/2X/9/9961f0310c40b3a504e8ef8f4170ca7854aa7f5c.jpeg)
> 
> [.svg files for the top three concepts](https://drive.google.com/drive/folders/19B-ji46CMayUiXWGFdy7UM7Bl9AC70vZ?usp=sharing)
> 
> Rough editor concept
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/1X/16e4bdab4f1474e67c0cdbf0b690c8b14cb76c7d.png)
> 
> Rough statistics concept
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/0/0cbd2c8be6846acc2673b218fcf91069f9321862.png)
> 
> Thrive Launcher concept
> 
> ![Launcher](https://thrivedevforum-uploads.b-cdn.net/original/2X/4/4511b0a263368ce148fb66fffc957dae6f93a489.jpeg)
> 
> > **New game settings concepts**
> >
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/1/1ec39358fa0e4fbd0a235622b54c968818413d87.jpeg)
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/9/9a3d349286f4f6c17c912d522f11865ba79bc441.png)
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/5/56416d3f81243f3c7d532209968c5526068619f1.png)
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/6/642409065e88cb19a7f36f25b56983a37abd8834.png)
> 
> ATP production/consumption bars
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/4/4b860bb4741132798ded81f5752e68502f9ce149.png)
> 
> Processes
> 
> ![processes1](https://thrivedevforum-uploads.b-cdn.net/original/2X/1/1b16f0b0b74237cddf017f853b28025c10c11570.png)
> 
> Ditto, with hidden processes and compounds
> 
> ![processes2](https://thrivedevforum-uploads.b-cdn.net/original/2X/c/c3399ab5747d4319ebe934a3926b1304b6046bfb.png)
> 
> > **Experimental UI concepts**
> >
> > Circular timer button
> > 
> > ![Circle Timer Button](https://thrivedevforum-uploads.b-cdn.net/original/2X/3/3c67df5cc3b2567c604875c7e096ac2515e0236e.gif)
> > 
> > UI elements
> > 
> > ![UI Elements](https://thrivedevforum-uploads.b-cdn.net/original/2X/9/95ae9bbe601b85ad4360b9e14bc21e59c969a769.gif)
> > 
> > “Sneaky timers”
> > 
> > ![SneakyTimers](https://thrivedevforum-uploads.b-cdn.net/original/2X/8/8762fa5109075134ab004ef49e6eb4f8f07e6d6f.gif)
> > 
> > 3d “holographic” GUI
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/bd1c4a0543784a61785a98b7a3776507630ca1f6.png)
> > 
> > Experimental UI
> > 
> > ![experimental](https://thrivedevforum-uploads.b-cdn.net/original/2X/a/a06955ddb4308786229da2041545891ce96a4342.png)
> > 
> > Ditto, with notes
> > 
> > ![experimentalnotes](https://thrivedevforum-uploads.b-cdn.net/original/2X/7/76ca05965d77be691ecf183ab655a41ce3ade33d.png)
> > 
> > Hazard warnings
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/fff7fbc9e1327e738cac6441efa8ac22ec117dd5.png)
> > 
> > If mouse is not freed, buttons are invisible
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/3/303816f62042a18c54dd08f239b554f78586eb6c.png)
> > 
> > Reproduction and Editor buttons are invisible if unavailable
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b2fa93118de9e8ebf4c2d02f7bc4336c0e63394b.png)
> > 
> > When available, either two buttons appear transparent when mouse is not freed  
> > (here reproduction is available, but not editor)  
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/f205c75d073be9f890293fdb1d0c556d7b61f57b.png)
> > 
> > Incomplete reproduction bars
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/2/2a4f9db6ab76b1af94327ae769d096d8daf765b5.png)
> > 
> > Complete reproduction bars, with white glow
> > 
> > ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/faec1643b6998cb7a8548d062bd3e016665cc87d.png)
> 
> * * *

> **Auto-Evo**
>
> * * *
> 
> Niches
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/7/7ba942113588fe05d162280be28947228c453f2b.png)
> 
> Niches part 2
> 
> ![niches2](https://thrivedevforum-uploads.b-cdn.net/original/2X/2/28f9305295d08dcca9c5236a19599b7dc01af7f5.png)
> 
> Population simulation thing?
> 
> ![stepthing](https://thrivedevforum-uploads.b-cdn.net/original/2X/d/d3fbccfa064618760f36cf414a494e4849ab54db.png)
> 
> Big messy ecosystem thing where I suck at math and tackle way more than I can even understand  
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/2/2c6fde1524aeec2f509512f37aa59db9df53f00f.png)
> 
> Concept for competition based around compound clouds
> 
> ![compoundcloudcompetition](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/f5b889832241c656d93d4a02780a3eec23b9b267.png)
> 
> * * *

> **Editor**
>
> * * *
> 
> 3D editor concept 1
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b09b60b2487be9f4461295749b382faea0a6de09.jpeg)
> 
> 3D editor concept 2
> 
> ![3deditorconcepts](https://thrivedevforum-uploads.b-cdn.net/original/2X/6/6ba248a5deeee92818f7b3a69bd079c039981ca7.jpeg)
> 
> “Forwards”
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/d/d0644bae109b821efc710b01accad4279330c7cd.jpeg)
> 
> Protein “research” web (larger arrows mean a protein is easier to evolve if a certain other protein is already evolved)
> 
> ![proteinWeb](https://thrivedevforum-uploads.b-cdn.net/original/2X/e/e8ab902bc3e770bf6ad03f67a88b1cd1bf3ff90c.png)
> 
> * * *

> **Solar System Generation**
>
> * * *
> 
> Solar system concept 1
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/5/5013bf7caa785be987f0f65287063f9c8be47898.png)
> 
> Solar system concept 2
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/d/da5509baa43df01ddda182851bad38d0e70be418.png)
> 
> Solar system creation/generation concept (warning: very big)  
> ![](https://i.imgur.com/dI47RAT.jpg)
> 
> * * *

> **Misc. Systems**
>
> * * *
> 
> Glycolysis/Osmoregulation thing
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/1/1676084ee92c22ae8bb13561dd48a2c805d28e18.png)
> 
> Senses 1
> 
> ![senses1](https://thrivedevforum-uploads.b-cdn.net/original/2X/6/65d899d54cf8664d070935a2fb2256f2be2cc7ef.jpeg)
> 
> Senses 2
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/ffb57a8404e76578014766af489907597dffe401.jpeg)
> 
> “Activity gets ATP”
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/6/60a0b6214adfa8d19e749f6bff2598acbd6ac739.png)
> 
> ATP concept of some sort
> 
> ![atpConcept](https://thrivedevforum-uploads.b-cdn.net/original/2X/8/8c8686195ac0772f4a46dfa5b94c7f290a9f4f51.png)
> 
> Concept considering implementation of Pyruvate
> 
> ![atpPyruvateConcept](https://thrivedevforum-uploads.b-cdn.net/original/2X/a/abd7925e9ba27664eda815828a714e5427d61797.png)
> 
> Concept on surface area, volume, and diffusion
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/f60fcf471d1c1465d97904df7afa768d351c02fe.png)
> 
> Cell membrane tinting concept
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b35118f90af969b7d8b08617b4bf05fe076ae2b8.png)
> 
> Cladogram trees
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b1784c4d8130095ae23381ac7f9e6f9469cfc2a6.png)
> 
> * * *

> **Icons**
>
> * * *
> 
> Splitting DNA reproduction icon
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/a/a35c99add7c95229bea89590aa0e2dc67c151f10.png)  
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/4/47d5fb36b49c1ed7b98dfaa17a351b958d6c84fa.png)
> 
> Reproduction Icon
> 
> ![experimentalRepro](https://thrivedevforum-uploads.b-cdn.net/original/2X/2/248d855816f8c91ea75ff9b74437cba9de1787e1.png)
> 
> Editor Icon
> 
> ![experimentalEditorIcon2](https://thrivedevforum-uploads.b-cdn.net/original/2X/e/e7ec5aabbc217700ecea5918051951cb6f133817.png)
> 
> * * *

> **Patch Map**
>
> * * *
> 
> Circular patch region concept
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/1X/6e94bac2b4215d37dd49c3d26038b91070157616.png)
> 
> (outdated) Map
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/1X/5e3edef7b328eabf83b69d60c8ba5c33f1cbf6c1.png)
> 
> (outdated) Planet looping concepts
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/8/87b171b543d86fd0fd485296ec52057a7b8510ea.jpeg)
> 
> More patch concepts (see my posts in the [Patch Map Design Discussion](https://forum.revolutionarygamesstudio.com/t/patch-map-design-discussion/597/114) thread!)
> 
> ![](https://thrivedevforum-uploads.b-cdn.net/original/2X/1/1667f84ca7fd558793556b43bb6bf5638419b31c.png)  
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/4/41487a4865b2b83f8ce764af2615fa9c14c7117b.png)  
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/c/c155cf246fd248c27a9d7105056cd38d7b14c90e.png)  
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/b/b3685dc6df617a8bfa9ea4d87628d93ef106641d.png)  
> ![](https://thrivedevforum-uploads.b-cdn.net/original/2X/6/69733ed8f9b2f8a33ff18e97e06c5e0211bfc291.jpeg)
> 
> * * *

> **Achievement Icons**
>
> * * *
> 
> Dodo - Go extinct
> 
> ![Dodo](https://thrivedevforum-uploads.b-cdn.net/original/2X/9/9dac1419f2fc87d31af5b798a38fa3ac26242ed9.png)
> 
> Dodon’t - Recover from near extinction
> 
> ![Dodont](https://thrivedevforum-uploads.b-cdn.net/original/2X/c/cdbf83415927009aaa4d4b995ee17002778bef50.png)
> 
> Shish-Kebab - Kill another microbe with a pilus
> 
> ![ShishKebab](https://thrivedevforum-uploads.b-cdn.net/original/2X/3/3c52e769b7b7c50b60a4b8a1ad30850c2c9c332f.png)
> 
> Amazingly Well Adapted - Enter the multicellular stage with the hardest settings enabled
> 
> ![WellAdapted](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/ffe117dd38f2af910e44b2684b1a6b5c04897c08.png)
> 
> (quick concept) Now What? - Become a stone-age, fully aquatic civilization with no means of producing fire.
> 
> ![20170601_094812](https://thrivedevforum-uploads.b-cdn.net/original/2X/3/3c156082928ba296dcda619e3bc670cd2abb73c9.jpeg)
> 
> (quick concept) Mmm, Sunlight! - Develop photosynthesis
> 
> ![20170601_100051](https://thrivedevforum-uploads.b-cdn.net/original/2X/5/51b464df97a461935f36c26711dd8ef36a4f6c13.jpeg)
> 
> (quick concept) I am Become Death - Detonate a nuclear weapon
> 
> ![20170609_094637](https://thrivedevforum-uploads.b-cdn.net/original/2X/1/1694fafe3d593aad9d8f57077204945305f8652f.jpeg)
> 
> Micro-Borg - Assimilate a bacterium through endosymbiosis
> 
> ![20170531_150630](https://thrivedevforum-uploads.b-cdn.net/original/2X/4/4919aaa3c0605bb2bff20973d347cdd40e7491fe.jpeg)
> 
> Micro-Borg (outdated style, but cooler concept)
> 
> ![MicroBorg](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/f0b664c4adb8d941c8acd8ca8bd7cfc198b07929.png)
> 
> * * *

> **Membrane**
>
> * * *
> 
> Combined
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/3/336f9b62efb13c4b21d4c88d767d155008c6fb0e.jpeg)
> 
> Underside
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/2/278fb436bcfeac217b8c160557ed8c5a07aafd8e.jpeg)
> 
> Top
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/2X/5/5cba96a0e892e9cb6231eee48d15a6242210eeec.jpeg)
> 
> * * *

> **Other**
>
> * * *
> 
> Tutorial movement indicator  
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/1X/e49a540c862b7ec535a7d36ee382e7d4b573196f.png)
> 
> Membrane rigidity thing
> 
> ![image](https://thrivedevforum-uploads.b-cdn.net/original/1X/a975d1d4e41d32d802993ed146866cba52303d96.png)
> 
> Cell doodle (based on a dream I had)
> 
> ![dreamcell](https://thrivedevforum-uploads.b-cdn.net/original/2X/f/fb4e64f974111dc4b8fdf5e6dc3324350c919030.png)
> 
> * * *

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