# Fossilisation

**URL:** https://forum.revolutionarygamesstudio.com/t/fossilisation/929
**Category:** Gameplay
**Created:** [August 14, 2022, 9:06pm UTC](https://forum.revolutionarygamesstudio.com/t/fossilisation/929 "2022-08-14T21:06:42Z")
**Posts on this page:** 1
**Showing post:** 4

<div class="post-metadata">

### Author: ![Oliveriver](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/oliveriver/32/1962_2.png) [@Oliveriver](https://forum.revolutionarygamesstudio.com/u/Oliveriver)
#### Post date: [November 5, 2022, 2:38pm UTC](https://forum.revolutionarygamesstudio.com/t/fossilisation/929/4 "2022-11-05T14:38:33Z")

</div>

Also updating this thread to mention that fossilisation (which kind of became an afterthought in the eventual massive [Thriveopedia](https://forum.revolutionarygamesstudio.com/t/the-thriveopedia/930/29) implementation) is all but done. Here it is in action.

 ![2022-11-05_14.38.08.2516](https://thrivedevforum-uploads.b-cdn.net/original/2X/a/aebbb49745890b9aee13a7ebdd0c76a6b5a6ff06.jpeg)

---

_[View the full topic](https://forum.revolutionarygamesstudio.com/t/fossilisation/929)._
