# HyperbolicHadron - New Programmer

**URL:** https://forum.revolutionarygamesstudio.com/t/hyperbolichadron-new-programmer/1010
**Category:** Introductions
**Created:** [March 26, 2023, 10:21pm UTC](https://forum.revolutionarygamesstudio.com/t/hyperbolichadron-new-programmer/1010 "2023-03-26T22:21:11Z")
**Posts on this page:** 1
**Showing post:** 10

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/hhyyrylainen/32/2243_2.png) [@hhyyrylainen](https://forum.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [March 27, 2023, 2:51pm UTC](https://forum.revolutionarygamesstudio.com/t/hyperbolichadron-new-programmer/1010/10 "2023-03-27T14:51:13Z")

</div>

Welcome to the team! Seems like you’ve already gotten started very well and gotten responses here.

For future reference, I think the world generator talk (when there’s something to talk about), should go in the world generation thread:

> [@Planet Generation](https://forum.revolutionarygamesstudio.com/t/planet-generation/182):
>
> So I’m starting on a prototype to generate a planet for the microbe stage. This prototype is going to be super stripped down (and even then it’s pretty crazy). One of the first steps is to compute the habitable zone for a planet. This is a non-trivial task because we know the amount of incoming energy (from the properties of the star and the size of the planet and it’s orbit) however the amount that is absorbed and reflected is proportional to how much ozone there is (from 02 in the atmosphere)…

---

_[View the full topic](https://forum.revolutionarygamesstudio.com/t/hyperbolichadron-new-programmer/1010)._
