# Microbe Biome Ambience

**URL:** https://forum.revolutionarygamesstudio.com/t/microbe-biome-ambience/700
**Category:** Sound
**Created:** [August 30, 2020, 6:34pm UTC](https://forum.revolutionarygamesstudio.com/t/microbe-biome-ambience/700 "2020-08-30T18:34:09Z")
**Posts on this page:** 1
**Showing post:** 18

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### Author: ![NickTheNick](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/nickthenick/32/17_2.png) [@NickTheNick](https://forum.revolutionarygamesstudio.com/u/NickTheNick)
#### Post date: [July 22, 2022, 1:10am UTC](https://forum.revolutionarygamesstudio.com/t/microbe-biome-ambience/700/18 "2022-07-22T01:10:16Z")

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Ok that’s good to know! Being able to find a few crucial sound effects online that are under appropriate licenses that we could use will help a lot.

For demonstration, here’s a quick test track I threw together for a Vents Ambience track. It uses the “Underwater Snowstorm” track made by Yuri which works as a perfect Underwater Hum sound effect constantly playing in the background. Then I sprinkled in three underwater explosions off of [Freesound.org](http://Freesound.org) to show when the vents release another burst of gas (they are pretty bad quality so you can hear the buzz of the microphone during their clips). Finally I added some bubbling taken from the current microbe\_ambience2.ogg track. Sometimes an explosion leads to bubbling, sometimes it doesn’t, just to see what sounds best. Give a listen and provide your thoughts!

> **[Vents Ambience Test Track](https://whyp.it/t/vents-ambience-test-track-dwxLw/)**
>
> Listen to a track uploaded by nickthenick.

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