# Mutation Points: Graphs and additional thoughts

**URL:** <https://forum.revolutionarygamesstudio.com/t/mutation-points-graphs-and-additional-thoughts/424>\
**Category:** Gameplay\
**Created:** [February 9, 2018, 7:24pm UTC](https://forum.revolutionarygamesstudio.com/t/mutation-points-graphs-and-additional-thoughts/424 "2018-02-09T19:24:22Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![NickTheNick](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/nickthenick/32/17_2.png) [@NickTheNick](https://forum.revolutionarygamesstudio.com/u/NickTheNick)\
**Post date:** [February 13, 2018, 4:17pm UTC](https://forum.revolutionarygamesstudio.com/t/mutation-points-graphs-and-additional-thoughts/424/6 "2018-02-13T16:17:39Z")

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Here is a good example of what TheCreator wanted to implement as an Organelle Upgrades system: [Organelle Functions](http://forum.revolutionarygamesstudio.com/t/organelle-functions/105/15?u=nickthenick)

Basically when you enter the editor you can choose either to spend mutation points to place or move or delete organelles, or to select an organelle and upgrade/specialize its function.

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