# New developer, Game Designer

**URL:** https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652
**Category:** Introductions
**Created:** [December 27, 2019, 2:48pm UTC](https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652 "2019-12-27T14:48:07Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Buckly](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/buckly/32/1259_2.png) [@Buckly](https://forum.revolutionarygamesstudio.com/u/Buckly)
#### Post date: [December 27, 2019, 2:48pm UTC](https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652/1 "2019-12-27T14:48:07Z")

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Hello all! I will be playing the role of Game Design here in Revolutionary Games. My task here is to listen to player feedback and ensure that the game remains fun and accessable to everyone by devising new gameplay features, and revising old ones where neccesary. I hope I prove to be of great use to the team!

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### Author: ![hhyyrylainen](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/hhyyrylainen/32/2243_2.png) [@hhyyrylainen](https://forum.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [December 27, 2019, 3:30pm UTC](https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652/2 "2019-12-27T15:30:29Z")

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Welcome. Unless someone objects, I think we should make a new official “design” or “game design” team.

Unless you have already found a task to start on, you could have a look at this thread:

> **[0.4.3.0 Feedback](https://community.revolutionarygamesstudio.com/t/0-4-3-0-feedback/2371)**
>
> So lets start off with the good stuff: The games performance has drastically increased (thanks devs) The New Gui looked great. but in game it looks even better Cell membrane actually starts off as a normal membrane now. With the...

and make designs to improve thrive based on the feedback. Continuing tjwhale’s legacy we should prioritize issues that improve the game most with the least amount of effort required first. Feel free to talk through some ideas with me to get an idea of how much effort needs to be spent on changing various things.

There’s also a simple task of designing what effects should the different membrane types have: [Membrane types should have effects · Issue #922 · Revolutionary-Games/Thrive · GitHub](https://github.com/Revolutionary-Games/Thrive/issues/922)

Once some designs are done we can talk about what to try to go for in the next release:

> [@0.4.4 Features Discussion Thread](https://forum.revolutionarygamesstudio.com/t/0-4-4-features-discussion-thread/649):
>
> Now with 0.4.3 release out, let’s get started discussing what should be included in the next release. You can suggest things from: [Future Release Plans](https://forum.revolutionarygamesstudio.com/t/future-release-plans/129) or something else entirely, but in that case the feature might need more discussing. We can also take cues from feedback on the community forums. I’m thinking that as I have time over the Christmas break much better than after school starts again, we could have the next release on 5th or 12th of January. These are things I’d want to work on: …

Some fans were also talking about what to include in the next release: [0.4.4 Features Discussion - Future Game - Thrive Community Forum](https://community.revolutionarygamesstudio.com/t/0-4-4-features-discussion/2381)

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### Author: ![Buckly](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/buckly/32/1259_2.png) [@Buckly](https://forum.revolutionarygamesstudio.com/u/Buckly)
#### Post date: [December 27, 2019, 4:43pm UTC](https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652/3 "2019-12-27T16:43:34Z")

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Thank you! I actually have a document featuring a few concepts based off of the feedback from the 0.4.3.0 Thread, I will have to share the details with you sometime so we can discuss them. I’ll have to look into those membrane types, I remember seeing a discussion thread on that very same topic a little while ago so it’s certainly not an easy issue, I’ll do my best.  
After that I suppose I will most definately scan through the future features everyone wants!
