# New developer, Game Designer

**URL:** https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652
**Category:** Introductions
**Created:** [December 27, 2019, 2:48pm UTC](https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652 "2019-12-27T14:48:07Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![hhyyrylainen](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/hhyyrylainen/32/2243_2.png) [@hhyyrylainen](https://forum.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [December 27, 2019, 3:30pm UTC](https://forum.revolutionarygamesstudio.com/t/new-developer-game-designer/652/2 "2019-12-27T15:30:29Z")

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Welcome. Unless someone objects, I think we should make a new official “design” or “game design” team.

Unless you have already found a task to start on, you could have a look at this thread:

> **[0.4.3.0 Feedback](https://community.revolutionarygamesstudio.com/t/0-4-3-0-feedback/2371)**
>
> So lets start off with the good stuff: The games performance has drastically increased (thanks devs) The New Gui looked great. but in game it looks even better Cell membrane actually starts off as a normal membrane now. With the...

and make designs to improve thrive based on the feedback. Continuing tjwhale’s legacy we should prioritize issues that improve the game most with the least amount of effort required first. Feel free to talk through some ideas with me to get an idea of how much effort needs to be spent on changing various things.

There’s also a simple task of designing what effects should the different membrane types have: [Membrane types should have effects · Issue #922 · Revolutionary-Games/Thrive · GitHub](https://github.com/Revolutionary-Games/Thrive/issues/922)

Once some designs are done we can talk about what to try to go for in the next release:

> [@0.4.4 Features Discussion Thread](https://forum.revolutionarygamesstudio.com/t/0-4-4-features-discussion-thread/649):
>
> Now with 0.4.3 release out, let’s get started discussing what should be included in the next release. You can suggest things from: [Future Release Plans](https://forum.revolutionarygamesstudio.com/t/future-release-plans/129) or something else entirely, but in that case the feature might need more discussing. We can also take cues from feedback on the community forums. I’m thinking that as I have time over the Christmas break much better than after school starts again, we could have the next release on 5th or 12th of January. These are things I’d want to work on: …

Some fans were also talking about what to include in the next release: [0.4.4 Features Discussion - Future Game - Thrive Community Forum](https://community.revolutionarygamesstudio.com/t/0-4-4-features-discussion/2381)

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