# New Programmer Just Joined

**URL:** https://forum.revolutionarygamesstudio.com/t/new-programmer-just-joined/708
**Category:** Introductions
**Created:** [September 1, 2020, 4:52pm UTC](https://forum.revolutionarygamesstudio.com/t/new-programmer-just-joined/708 "2020-09-01T16:52:36Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![SomeoneThatExists](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/someonethatexists/32/1475_2.png) [@SomeoneThatExists](https://forum.revolutionarygamesstudio.com/u/SomeoneThatExists)
#### Post date: [September 1, 2020, 4:52pm UTC](https://forum.revolutionarygamesstudio.com/t/new-programmer-just-joined/708/1 "2020-09-01T16:52:36Z")

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Hi, my name is Shaman, but you can call me someonethatexists. Im just a teen with a dream of making video games. I have been messing around with c# a lot this year in unity, I am sure i can adapt to Godot. I am honored to be picked for a project like this, Sounds fun! Thank you guys!

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### Author: ![SomeoneThatExists](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/someonethatexists/32/1475_2.png) [@SomeoneThatExists](https://forum.revolutionarygamesstudio.com/u/SomeoneThatExists)
#### Post date: [September 1, 2020, 4:54pm UTC](https://forum.revolutionarygamesstudio.com/t/new-programmer-just-joined/708/2 "2020-09-01T16:54:44Z")

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also try out this prototype I made

[http://www.mediafire.com/file/8mmrgh217rvb9y5/file](http://www.mediafire.com/file/8mmrgh217rvb9y5/file)

use the A and D keys to push your mirrored enemy into spikes, you can also press space to bounce down

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### Author: ![hhyyrylainen](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/hhyyrylainen/32/2243_2.png) [@hhyyrylainen](https://forum.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [September 1, 2020, 6:10pm UTC](https://forum.revolutionarygamesstudio.com/t/new-programmer-just-joined/708/3 "2020-09-01T18:10:24Z")

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Welcome to the team!

If you need something to work on you can browse the planning board: [https://github.com/orgs/Revolutionary-Games/projects/2](https://github.com/orgs/Revolutionary-Games/projects/2)  
or look at the easy issues: [https://github.com/Revolutionary-Games/Thrive/issues?q=is%3Aissue+is%3Aopen+label%3Aeasy](https://github.com/Revolutionary-Games/Thrive/issues?q=is%3Aissue+is%3Aopen+label%3Aeasy)
