New Theroist - Smugmoss

Hello to everybody!
I’m a new contributor to this project, and I want to be the most useful I can. I am a biotechnologist and a science communicator. Where did I could find information on which topic I can work? There’s some program of what is needed to the game right now?



We don’t currently have a theory team lead to really direct the process (the position is open, though if you want that position you’d probably first have to stick around for a while). So basically theorists can join in discussions, for example helping with coming up a realistic way to limit plant gameplay:

that’s the first thing that comes to mind, but also things like bringing up inaccuracies / discussing scientifically plausible additions to the game, can also be done.

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