# Organelle Unlocks

**URL:** <https://forum.revolutionarygamesstudio.com/t/organelle-unlocks/696>\
**Category:** Gameplay\
**Created:** [August 21, 2020, 4:59am UTC](https://forum.revolutionarygamesstudio.com/t/organelle-unlocks/696 "2020-08-21T04:59:18Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![hhyyrylainen](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/hhyyrylainen/32/2243_2.png) [@hhyyrylainen](https://forum.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [September 2, 2020, 6:46am UTC](https://forum.revolutionarygamesstudio.com/t/organelle-unlocks/696/31 "2020-09-02T06:46:55Z")

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> [@Narotiza](#):
>
> With just organelle upgrades, there’s still the issue of being able to place any protein you want whenever you want. Even if it is a very downgraded version of that protein, you still have the whole palette right in front of you. (I figure a very high “unlocking cost” for the first time you add it could help though)

That could be done with an upgrade system by either making the first version of an organelle basically useless, or there could be a base protein (maybe cytoplasm) that you need to place first before you can upgrade it to more specialized form.

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