# Poisonous Player Cells

**URL:** <https://forum.revolutionarygamesstudio.com/t/poisonous-player-cells/1193>\
**Category:** Gameplay\
**Created:** [September 23, 2025, 1:37pm UTC](https://forum.revolutionarygamesstudio.com/t/poisonous-player-cells/1193 "2025-09-23T13:37:35Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Deus](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/deus/32/1906_2.png) [@Deus](https://forum.revolutionarygamesstudio.com/u/Deus)\
**Post date:** [September 27, 2025, 8:46pm UTC](https://forum.revolutionarygamesstudio.com/t/poisonous-player-cells/1193/4 "2025-09-27T20:46:24Z")

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Good point to bring up, completely slipped my mind somehow. If someone is willing to implement the necessary legwork for this feature, I am 100% in favor of it, and think it would be a very tangible gameplay experience that visibly rewards players for adopting an evolutionary strategy.

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