# Release planning after 0.5.9

**URL:** https://forum.revolutionarygamesstudio.com/t/release-planning-after-0-5-9/904
**Category:** Meta
**Created:** [July 19, 2022, 11:23am UTC](https://forum.revolutionarygamesstudio.com/t/release-planning-after-0-5-9/904 "2022-07-19T11:23:59Z")
**Posts on this page:** 1
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### Author: ![Buckly](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/buckly/32/1259_2.png) [@Buckly](https://forum.revolutionarygamesstudio.com/u/Buckly)
#### Post date: [July 19, 2022, 3:13pm UTC](https://forum.revolutionarygamesstudio.com/t/release-planning-after-0-5-9/904/2 "2022-07-19T15:13:52Z")

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Personally, I’ll focus my efforts on adjusting the stats of the membranes to reflect [my plans](https://forum.revolutionarygamesstudio.com/t/pacing-and-combat/71/5) now that engulfment immunity is implemented.

Other than that, I suppose I’ll just be focusing on wrapping up some unresolved designs.

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