# Reworking the microbe backgrounds

**URL:** https://forum.revolutionarygamesstudio.com/t/reworking-the-microbe-backgrounds/1036
**Category:** Graphics
**Created:** [June 2, 2023, 6:22pm UTC](https://forum.revolutionarygamesstudio.com/t/reworking-the-microbe-backgrounds/1036 "2023-06-02T18:22:48Z")
**Posts on this page:** 1
**Showing post:** 4

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### Author: ![iosononeon](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/iosononeon/32/2322_2.png) [@iosononeon](https://forum.revolutionarygamesstudio.com/u/iosononeon)
#### Post date: [August 6, 2024, 3:37am UTC](https://forum.revolutionarygamesstudio.com/t/reworking-the-microbe-backgrounds/1036/4 "2024-08-06T03:37:04Z")

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Hello folks, as we approach the completition of the 0.7.0 release i was scrolling down some of the most hardened issues and to me this one stood out the most, [Improve backgrounds · Issue #874 · Revolutionary-Games/Thrive · GitHub](https://github.com/Revolutionary-Games/Thrive/issues/874). As suggested by @Gamedungeon i’m reviving this topic to bring this to everyone’s attention, as i think that enhancing this aspect of the game could significatly improve the game’s visual appeal and be far more immersive too.

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_[View the full topic](https://forum.revolutionarygamesstudio.com/t/reworking-the-microbe-backgrounds/1036)._
