# Yusuf Baydemir - Theory

**URL:** https://forum.revolutionarygamesstudio.com/t/yusuf-baydemir-theory/1089
**Category:** Introductions
**Created:** [February 3, 2024, 8:37am UTC](https://forum.revolutionarygamesstudio.com/t/yusuf-baydemir-theory/1089 "2024-02-03T08:37:38Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![hhyyrylainen](https://thrivedevforum-cdn.b-cdn.net/user_avatar/forum.revolutionarygamesstudio.com/hhyyrylainen/32/2243_2.png) [@hhyyrylainen](https://forum.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [February 4, 2024, 11:09am UTC](https://forum.revolutionarygamesstudio.com/t/yusuf-baydemir-theory/1089/2 "2024-02-04T11:09:31Z")

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Welcome.

There isn’t a really active theory team lead currently, so you’ll have to be a bit proactive in seeing what discussions are happening and chiming in from the theory team (it’s not very often that other team members remember to ask the theory team explicitly to weigh in on a discussion).

Here’s the advice the previous theory team member who joined got:

> [@SomesRose - New Theorist](https://forum.revolutionarygamesstudio.com/t/somesrose-new-theorist/1026/2):
>
> Hello SomesRose! I’m very glad to have a new theorist on board! I’ll give you a quick run-down of what is expected of you in the theory team; Our goal with Thrive is to strike a perfect balance of fun gameplay and accurate realism as possible. As a theorist, you’ll often be consulted by other developers about the feasibility of features, and how accurate they may be to real life in order to reach this goal. At the bare minimum, simply being available to answer questions and provide articles of…

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_[View the full topic](https://forum.revolutionarygamesstudio.com/t/yusuf-baydemir-theory/1089)._
