Ah yes, here it is—the final, rendered version of the cell membrane. It looks done; however, the material is only semi-permanent. Rather than messing with shaders, I simply used a texture that I laid over the vertices. Some day I will get to fixing it, but if we want to get this into the next release, it will have to do. Plus, I’d say it looks good this way too, even if it’s not at all customizable.
Anyway, I am now going to take a break for a few weeks, but when I get back I will start working on the physics (note the three cells in the top right) and getting the organelles back inside the cells.
Cheers.
Edit: Silly me, forgot to upload the picture 
