Organelle Models

Seeing as @TheCreator has listed proper organelles as one of his next steps in building the membrane, I think we should decide on the organelle sizes and let the 3D modelers create some organelles to fit inside them.

Here are my proposed sizes for the high priority organelles (those which we need relatively quickly):

The flagellum and agent secretor have small indicators on their hex representation for what edge their external parts attach to. In the editor, these edges have to be placed at the periphery of the microbe, and then the orientation of these parts can be modified once they’re clipped to the membrane.

Here are my proposed sizes for the low priority organelles:

Engulfing edge is a one hex organelle which has to be placed at the periphery of a microbe, but it creates an edge on the membrane which overlaps with adjacent hexes, creating a line of hexes and a contiguous edge along one part of the microbe’s membrane. Cell wall, cilia and lamellipodia are all periphery organelles (changed from the opening post), so consist of a shader applied to the whole microbe. They come in increasing densities when upgraded, so upgraded cilia will have more cilia per area, and upgraded cell walls will be thicker and restrict the membrane more.

@Chizu_Nordenstam do you think you’d be able to create some organelles (or use existing ones) to fit inside the hex arrangements above?

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