Release 0.4.0 Thread [Meta] (19)
New CPA system with auto evo [Theory] (14)
Differentiating Microbe Biomes ( 2 ) [Theory] (39)
Reply by email here as well [Meta] (3)
Bacteria ( 2 ) [Theory] (21)
Microbe Stage, More Procedural Biomes and Backgrounds [Graphics] (3)
Hello there! New Composer [Introductions] (3)
Population System - Species Splitting [Theory] (6)
A possible method for building the society stages [Theory] (5)
0.4.0 Gameplay Features ( 2 ) [Gameplay] (28)
Microbe GUI ( 2 3 4 5 6 7 8 9 ) [Graphics] (165)
Prokaryote Gameplay ( 2 ) [Gameplay] (36)
Organelle Models ( 2 3 4 5 6 7 8 9 10 11 ) [Graphics] (202)
A Lurker Saying Hi [Introductions] (5)
Organelles / Mutations ( 2 ) [Gameplay] (21)
Protein detection mechanics [Gameplay] (9)
Cellular Movement ( 2 ) [Theory] (32)
Combat in 0.4.0, turning ideas into gameplay [Gameplay] (15)
Evolution of Early Planets [Theory] (13)
In-game encyclopedia ( 2 ) [Graphics] (26)
New Intro for Thrive ( 2 3 4 ) [Graphics] (60)
Color Scheme [Graphics] (12)
Idea for future adaptive biomes and planetary areas [Graphics] (3)
Introduction - glad to be here! [Introductions] (4)
Offline Thread ( 2 ) [Meta] (31)
Project coordination (Taiga.io) [Meta] (5)
Conveying information about extant species in a patch to the player without a new screen [Gameplay] (6)
Sorting out sunlight mechanics [Gameplay] (2)
ATP as CPU [Gameplay] (6)
Compound Rebalancing ( 2 ) [Gameplay] (37)