|
Multicellular Cell Count/Size Cost
|
|
3
|
95
|
April 6, 2026
|
|
Reproduction modes (including sexual reproduction)
|
|
4
|
164
|
April 4, 2026
|
|
Theoretical background on the multicellular stage
|
|
1
|
362
|
April 1, 2026
|
|
ChevyLevi - New Programmer
|
|
4
|
129
|
March 31, 2026
|
|
Multicellular Roadmap Planning
|
|
23
|
615
|
March 29, 2026
|
|
Multicellular Stage "non-cellular" parts
|
|
0
|
193
|
March 29, 2026
|
|
New membrane shapes
|
|
6
|
314
|
March 28, 2026
|
|
Script for first video on the loading screen project
|
|
3
|
235
|
March 27, 2026
|
|
Restart the Game Scene Every Spawn
|
|
8
|
186
|
March 26, 2026
|
|
The Planet Editor
|
|
19
|
2486
|
March 19, 2026
|
|
Inactive People
|
|
9
|
1616
|
March 17, 2026
|
|
Macroscopic 3D Artstyle
|
|
2
|
461
|
March 16, 2026
|
|
A Comprehensive Concept for the Macroscopic Editor
|
|
8
|
2040
|
March 15, 2026
|
|
Toxin Immunity
|
|
2
|
211
|
March 15, 2026
|
|
Multicellular Parts
|
|
4
|
407
|
March 12, 2026
|
|
Overview of Early Macroscopic Progression
|
|
3
|
269
|
March 11, 2026
|
|
Framework for Further Microbe Stage Polishing
|
|
9
|
513
|
March 9, 2026
|
|
The Macroscopic Stage Prototype
|
|
2
|
453
|
March 9, 2026
|
|
Cell Specialisation concept and bonus list
|
|
8
|
348
|
March 7, 2026
|
|
Future Release Plans
|
|
94
|
35559
|
March 6, 2026
|
|
How should multicellular tolerances be calculated?
|
|
3
|
227
|
February 26, 2026
|
|
Technical discussion on Terrain Generation
|
|
1
|
203
|
February 20, 2026
|
|
The Debug Console
|
|
3
|
172
|
February 18, 2026
|
|
Beginning Concepts on The Multicellular Stage
|
|
44
|
5180
|
February 18, 2026
|
|
How Should AI Use The Signaling Agent?
|
|
8
|
384
|
February 11, 2026
|
|
Multicellular stage progression mechanics
|
|
2
|
351
|
February 9, 2026
|
|
Cell part adjacency concept
|
|
4
|
230
|
February 9, 2026
|
|
Improving cloud performance with caching
|
|
7
|
115
|
February 4, 2026
|
|
AnIDFB - New Programmer
|
|
2
|
111
|
February 2, 2026
|
|
Godot 4.6
|
|
0
|
124
|
January 29, 2026
|