Release 0.4.0 Thread [Meta] (19)

This is the original version of this postQuick Intro While we do have (Future Release Plans) for planning the roadmap of the next series of releases and what overall direction we want to go with them, I think it’s import…

Balancing Processes [Gameplay] (6)
New CPA system with auto evo [Theory] (17)
Idea for auto evo "readouts" [Gameplay] (12)
Hi, new programmer here! [Introductions] (3)
Can we gather all the prototypes together and release them for download in a single folder [Meta] (1)
More Darwinian autoevo (Preventing developer bias from impacting evolution) [Programming] (20)
Differentiating Microbe Biomes ( 2 3 ) [Theory] (45)
Hello there! New Programmer [Introductions] (3)
Microbe GUI ( 2 3 4 5 6 7 8 9 ) [Graphics] (168)
Microbe Stage, More Procedural Biomes and Backgrounds [Graphics] (4)
Population System - Species Splitting [Theory] (10)
Making the camera more fluid [Gameplay] (3)
Git LFS [Programming] (2)
A possible method for building the society stages [Theory] (8)
Reply by email here as well [Meta] (3)
Bacteria ( 2 ) [Theory] (21)
Hello there! New Composer [Introductions] (3)
0.4.0 Gameplay Features ( 2 ) [Gameplay] (28)
Prokaryote Gameplay ( 2 ) [Gameplay] (36)
Organelle Models ( 2 3 4 5 6 7 8 9 10 11 ) [Graphics] (202)
A Lurker Saying Hi [Introductions] (5)
Organelles / Mutations ( 2 ) [Gameplay] (21)
Protein detection mechanics [Gameplay] (9)
Cellular Movement ( 2 ) [Theory] (32)
Combat in 0.4.0, turning ideas into gameplay [Gameplay] (15)
Evolution of Early Planets [Theory] (13)
In-game encyclopedia ( 2 ) [Graphics] (26)
New Intro for Thrive ( 2 3 4 ) [Graphics] (60)
Color Scheme [Graphics] (12)