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Multicellular timed reproduction
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7
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127
|
May 6, 2026
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Macroscopic 3D Artstyle
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3
|
774
|
April 27, 2026
|
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Long term and (semi-)permanent consequences of Stages
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6
|
627
|
April 22, 2026
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Script for first video on the loading screen project
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5
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449
|
April 20, 2026
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Revolutionary Games Studio ry - Report Of Activities 2025
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0
|
120
|
April 16, 2026
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|
First community submitting loading screen artwork poll
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2
|
203
|
April 12, 2026
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Multicellular Auto-evo
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6
|
733
|
April 11, 2026
|
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Toxin Immunity
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|
8
|
465
|
April 9, 2026
|
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Multicellular Cell Count/Size Cost
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|
4
|
247
|
April 8, 2026
|
|
Reproduction modes (including sexual reproduction)
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|
4
|
319
|
April 4, 2026
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|
Theoretical background on the multicellular stage
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|
1
|
435
|
April 1, 2026
|
|
ChevyLevi - New Programmer
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4
|
143
|
March 31, 2026
|
|
Multicellular Roadmap Planning
|
|
23
|
679
|
March 29, 2026
|
|
Multicellular Stage "non-cellular" parts
|
|
0
|
292
|
March 29, 2026
|
|
New membrane shapes
|
|
6
|
353
|
March 28, 2026
|
|
Restart the Game Scene Every Spawn
|
|
8
|
211
|
March 26, 2026
|
|
The Planet Editor
|
|
19
|
2537
|
March 19, 2026
|
|
Inactive People
|
|
9
|
1639
|
March 17, 2026
|
|
A Comprehensive Concept for the Macroscopic Editor
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8
|
2094
|
March 15, 2026
|
|
Multicellular Parts
|
|
4
|
464
|
March 12, 2026
|
|
Overview of Early Macroscopic Progression
|
|
3
|
307
|
March 11, 2026
|
|
Framework for Further Microbe Stage Polishing
|
|
9
|
526
|
March 9, 2026
|
|
The Macroscopic Stage Prototype
|
|
2
|
533
|
March 9, 2026
|
|
Cell Specialisation concept and bonus list
|
|
8
|
374
|
March 7, 2026
|
|
Future Release Plans
|
|
94
|
35568
|
March 6, 2026
|
|
How should multicellular tolerances be calculated?
|
|
3
|
238
|
February 26, 2026
|
|
Technical discussion on Terrain Generation
|
|
1
|
224
|
February 20, 2026
|
|
The Debug Console
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|
3
|
177
|
February 18, 2026
|
|
Beginning Concepts on The Multicellular Stage
|
|
44
|
5264
|
February 18, 2026
|
|
How Should AI Use The Signaling Agent?
|
|
8
|
401
|
February 11, 2026
|