Gameplay
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0.5.2 Features Discussion
I suppose with 0.5.1 released it’s time to talk about the next release, so let’s talk about new features / bugs to fix for 0.5.2. I think that maybe we should release 0.5.1.1 with the crash fixes and a few other small f… |
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10 | 1900 | September 3, 2020 |
About the Gameplay category
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0 | 1073 | May 18, 2015 |
Gameplay Discussion: Benefits of Being a Larger Cell
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16 | 1190 | May 16, 2022 |
Reproduction vs Mutations
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11 | 2938 | May 12, 2022 |
Organelle Upgrades
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28 | 3518 | May 12, 2022 |
Exploration
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4 | 680 | May 1, 2022 |
Pacing and Combat
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5 | 3095 | April 24, 2022 |
Game Design Discussion
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14 | 868 | April 23, 2022 |
0.5.8 Achievements
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3 | 245 | April 17, 2022 |
End game, accession, and all that jazz
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5 | 210 | April 17, 2022 |
~the cilia project~
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35 | 1140 | April 16, 2022 |
AI Overhaul
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13 | 344 | April 13, 2022 |
Agents Discussion
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24 | 2987 | April 5, 2022 |
Importing player evolution across saves
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1 | 261 | March 29, 2022 |
Replaying after ascension (descend feature)
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4 | 745 | March 9, 2022 |
Revisiting engulfment mechanics
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5 | 769 | February 18, 2022 |
Microbe Stage Terrain Generation and Features
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9 | 1933 | January 9, 2022 |
Save / Load menu function
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4 | 373 | January 9, 2022 |
Multicellular Stage: The Beginning
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66 | 12693 | December 12, 2021 |
Explaining the auto-evo prediction to the player
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7 | 852 | December 6, 2021 |
Compound Clouds and the Early Game
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9 | 938 | December 2, 2021 |
Signaling Agents Prototype
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4 | 829 | November 24, 2021 |
Beneficial effects of colonies and binding
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22 | 2217 | October 25, 2021 |
Player migration
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5 | 1049 | October 14, 2021 |
Control Scheme
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20 | 2394 | October 11, 2021 |
The Aware Editor and Mechanics
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14 | 2995 | October 2, 2021 |
MP Discounts: When and Where
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5 | 803 | September 6, 2021 |
Cell Division
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11 | 1543 | August 30, 2021 |
Solar system generator
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4 | 1343 | August 5, 2021 |
Environmental Tolerance Adaptations
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23 | 1759 | July 29, 2021 |