Remembering to post this before it slips my mind, as it was brought up in our Discord call. It’s a simple mechanic, so I will make this brief.
Mechanic: A new cost will be present in the Multicellular Stage.
- Based on the number of cells in your organism, a cost is applied to every cell placed.
- This cost will scale up the greater the number of cells in your organism.
- For example, with spitballed numbers - an organism with 2 cells in it has a Cell-Count Cost of 4 applied to both cells. An organism with 10 cells in it has a cell count cost of 15 applied to all 15 cells.
Why?
- We need some sort of limit when it comes to becoming bigger, so players can’t just spam the placement of additional cells. This will make players, at some points, focus inwards rather than on growing outwards, and will pace the Multicellular Stage.
- Features like adjacency and specialization act as “bonuses” rather than crucial mechanics - absolutely fine for the Microbe Stage, but not completely desirable in the Multicellular Stage, where we want to introduce new editor dynamics. Having some sort of cost for the player to grapple with “pushes” these mechanics onto the player - increasing the “pull” effect we want with Multicellular mechanics.
- It proximate real struggles that life contended with in becoming macroscopic. Size itself represented millions of years of evolution to get to a point where organisms could be macroscopic - in this stage, we would like to reflect that story in a way that is engaging to the player.
It should scale with difficulty if possible, unless other osmoregulation-related costs are good enough to cover this.
- At Easy difficulty, this cost will be present and will limit rapid progression, but won’t necessarily make specialization and cell-adjacency absolutely determinant for success.
- At Normal difficulty, adjacency and specialization become very important for properly balancing, especially towards the later part of the stage.
- At Hard difficulty, adjacency and specialization are crucial from day one in the Multicellular Stage.
Questions Related to Auto-Evo
- If needed, this mechanic can be softened for auto-evo. We don’t want to paralyze auto-evo, as it is important for there to be other multicellular organisms.