Organelle Upgrades
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|
37
|
6785
|
February 7, 2023
|
Cell Division
|
|
13
|
3314
|
January 20, 2023
|
Growth Rate, Reproduction and Maturity Time / Cost
|
|
16
|
1842
|
January 9, 2023
|
Behavior Editor Implementation
|
|
12
|
4688
|
January 6, 2023
|
Passive absorption mechanic discussion
|
|
2
|
721
|
January 2, 2023
|
Radiotrophy
|
|
16
|
5684
|
January 2, 2023
|
Organelle Unlocks
|
|
51
|
6112
|
December 16, 2022
|
A concept I had for the space stage involving ancient civilizations and the ascension gate
|
|
4
|
864
|
December 4, 2022
|
Day and Night
|
|
48
|
2447
|
November 20, 2022
|
Tutorial: Redux
|
|
13
|
2258
|
November 12, 2022
|
Fossilisation
|
|
3
|
1216
|
November 5, 2022
|
Agents Discussion
|
|
26
|
4916
|
October 31, 2022
|
Redefining Species Success
|
|
12
|
1172
|
October 29, 2022
|
Multiplayer
|
|
9
|
2179
|
October 11, 2022
|
Complete Vision of Progression in the Microbe Stage
|
|
2
|
1378
|
September 26, 2022
|
New Game Presets
|
|
6
|
747
|
September 21, 2022
|
Starting Fresh-Spawn Compound Balancing
|
|
14
|
830
|
September 7, 2022
|
Compound Clouds and the Early Game
|
|
12
|
2198
|
September 6, 2022
|
Editing In-Game Processes to Match IRL Processes
|
|
11
|
649
|
September 5, 2022
|
Pacing and Combat
|
|
11
|
4508
|
August 26, 2022
|
Intraspecific Competition and Cannibalism
|
|
3
|
844
|
August 15, 2022
|
Slime
|
|
25
|
2160
|
August 14, 2022
|
Togglable LUCA Setting
|
|
6
|
1015
|
August 10, 2022
|
Revamping Compound Clouds
|
|
30
|
2887
|
August 3, 2022
|
Nutrient Cost Trait
|
|
18
|
1182
|
August 3, 2022
|
Phagocytosis Size Trait
|
|
17
|
1267
|
July 24, 2022
|
Mutation Point Modifier
|
|
3
|
815
|
July 21, 2022
|
Thermoplasts
|
|
6
|
2147
|
July 18, 2022
|
Revisiting engulfment mechanics
|
|
18
|
4331
|
July 5, 2022
|
Exploration
|
|
6
|
1716
|
July 3, 2022
|