Tutorial: Redux
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|
13
|
2380
|
November 12, 2022
|
Fossilisation
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3
|
1333
|
November 5, 2022
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Redefining Species Success
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12
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1365
|
October 29, 2022
|
Multiplayer
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9
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2708
|
October 11, 2022
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Complete Vision of Progression in the Microbe Stage
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2
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1478
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September 26, 2022
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New Game Presets
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6
|
802
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September 21, 2022
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Starting Fresh-Spawn Compound Balancing
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14
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904
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September 7, 2022
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Compound Clouds and the Early Game
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12
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2305
|
September 6, 2022
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Editing In-Game Processes to Match IRL Processes
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11
|
710
|
September 5, 2022
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Pacing and Combat
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11
|
4682
|
August 26, 2022
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Intraspecific Competition and Cannibalism
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3
|
909
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August 15, 2022
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Slime
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25
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2343
|
August 14, 2022
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Togglable LUCA Setting
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6
|
1076
|
August 10, 2022
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Revamping Compound Clouds
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30
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3043
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August 3, 2022
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Nutrient Cost Trait
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18
|
1267
|
August 3, 2022
|
Phagocytosis Size Trait
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17
|
1387
|
July 24, 2022
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Mutation Point Modifier
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3
|
925
|
July 21, 2022
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Thermoplasts
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6
|
2364
|
July 18, 2022
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Revisiting engulfment mechanics
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18
|
4674
|
July 5, 2022
|
Exploration
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6
|
1810
|
July 3, 2022
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Membranes characteristics
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39
|
7225
|
June 17, 2022
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Sensory Organelles in AI and Player
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16
|
1077
|
June 4, 2022
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Gameplay Discussion: Benefits of Being a Larger Cell
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|
16
|
1984
|
May 16, 2022
|
Reproduction vs Mutations
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11
|
3848
|
May 12, 2022
|
Game Design Discussion
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|
14
|
1990
|
April 23, 2022
|
0.5.8 Achievements
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3
|
821
|
April 17, 2022
|
End game, accession, and all that jazz
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|
5
|
958
|
April 17, 2022
|
~the cilia project~
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|
35
|
2035
|
April 16, 2022
|
AI Overhaul
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|
13
|
886
|
April 13, 2022
|
Importing player evolution across saves
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|
1
|
646
|
March 29, 2022
|