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Offline Thread
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64
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11406
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January 25, 2026
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Thrive Abbreviations Dictionary
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0
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2164
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May 18, 2015
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About the Meta category
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0
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1352
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May 18, 2015
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Inactive People
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9
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1585
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March 17, 2026
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Multicellular Roadmap Planning
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22
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456
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March 13, 2026
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Future Release Plans
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94
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35552
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March 6, 2026
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Script for first video on the loading screen project
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2
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151
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February 15, 2026
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First multicellular release planning
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4
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479
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December 19, 2025
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Worldbuilding and spec evo of the Hexaquill Homeworld
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10
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1389
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November 17, 2025
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0.9.1 Release Planning
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10
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418
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November 7, 2025
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Thrive's Price on Steam
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5
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277
|
November 7, 2025
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The Build-Up to 1.0
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2
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330
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October 27, 2025
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My vision of Thrive
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8
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853
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September 17, 2025
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Bootleg Thrive Review Tracking
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2
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176
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September 12, 2025
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Thim's vision of Thrive (as of 2025)
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3
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409
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September 10, 2025
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0.8.4 Release Planning
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1
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549
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August 19, 2025
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Demand for official Mac (OSX) support
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7
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5460
|
May 23, 2025
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0.8.3 Release Planning
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7
|
673
|
May 13, 2025
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Revolutionary Games Studio ry - Report Of Activities 2024
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0
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158
|
April 15, 2025
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Finishing the tolerances feature
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2
|
240
|
March 13, 2025
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0.8.2 Release Planning
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7
|
650
|
February 25, 2025
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0.8.1 Release Planning
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6
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562
|
February 23, 2025
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Game Design Lead Transition
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3
|
246
|
January 15, 2025
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Evaluating Thrive 1.0 Release Goals
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5
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478
|
December 20, 2024
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Planet Generation Roadmap
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3
|
432
|
December 20, 2024
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0.8.0 Release Planning
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9
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883
|
November 2, 2024
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0.7.1 Release Planning
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2
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495
|
September 4, 2024
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Completing Microbe Stage with the Power of Flowcharts
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5
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617
|
July 24, 2024
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0.6.8 / 0.7.0 Release Planning
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7
|
527
|
June 19, 2024
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|
0.6.7 Release Planning
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5
|
607
|
May 19, 2024
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