Flora Generation Constraints

Yes.

And yes. I think for the goals of Thrive to make sense all foliage has to be generated by auto-evo, but for performance reasons stuff like grass probably needs special rendering handling like maybe just being a texture layer on terrain.

I don’t think we should allow plants that move around in the game. It will be not realistic and it would be a nightmare for performance.

I think we’ll want to anyway be able to render any foliage as billboards when it is far away from the player. So small dense foliage could stay as billboards even when near the player.

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