Game Balancing

There is one thing that I hadn’t read there about Cell’s speed and balancing :
Maybe you can make ressources collected have some weigh that can slow cells when they got too much.

I don’t really have any value but to me it seems plausible and there would be different strategies that can be planned about ressource gestion and cells interactivity :
Either you are well defended and can stock ressources while being slow, or you can be fast and aggressive to make your ressources relieve on your preys.

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