Wiki page updated!
If you look under “Habitability”, it shows the list of starting environmental tolerances for the original species on a typical Earth-like planet. Then below that it shows the penalties for each variable for being outside of your range.
Because of the progress we’ve made in the discussions in this thread and the Differentiating Microbe Biomes thread:
I will be able to update the Environmental Variables for all the game’s biomes soon, but this will be meaningless for now until we code in the penalties. We can also start discussing what the different editor adaptations will be that will allow cells to survive different environments. Here’s a list from the Differentiating Biomes thread:
Temperature
- Heat Resistant Proteins
- Antifreeze Proteins
- Cell Wall (Cellulose, chitin, silicate, etc.)
Pressure
- Higher/Lower Internal Osmotic Pressure
- Contractile Vacuole
- Cell Wall (Cellulose, chitin, silicate, etc.)
Light
- Pigment Proteins
- Cell Wall (Cellulose, chitin, silicate, etc.)
pH
- Acid Neutralizing Proteins
- Alkaline Neutralizing Proteins
- Cell Wall (Cellulose, chitin, silicate, etc.)
Salinity
- Halophilic Proteins
- Cell Wall