Environmental Tolerance Adaptations

I wanted to quickly bring something up. Traditional concepts have emphasized placing down enzymes related to environmental factors. However, I can see that easily leading to several issues - not knowing which placed enzyme corresponds to x factor, a lot more clutter in a player’s cell leading to a lot of micromanagement burden, etc.

Since there is an “Environmental Tolerance” tab now, would it be better to just represent these enzymes there through simple pictures, plus and minus buttons, etc.? We can still represent similar mechanics this way, such as reduced efficiency of enzymes with size, increased costs the more enzymes are used, etc. It would just be a lot neater this way, and we could probably more immediately present important information, like tolerance ranges, to the player.

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