Hello! I’m fractalino, and I’m really happy to join the programming team.
I’m a physics undergrad student, who has been programming for half his life mostly in Java and C. I have learned several other languages, such as C# (which I like to call “seasoned Java“) and I have experience with game engines and game dev in general, having used several Java-based game engines, LWJGL, APIs such as Vulkan and OpenGL, and I also have a bit of experience with GLSL, and of course Godot (and Unity). I have a deep understanding of low-level programming, in particular relatively to microcontrollers and hardware, and I had fun writing a few microcontroller emulators. I also have knowledge in text processing and procedural generation.
I’m really excited to join this big project, as it’s my first serious open-source collaboration. I’ve already submitted a few PRs before joining, implementing the Debug Console and the Command Interpreter.
Thank you, I’m really excited to start and work with you all!