Hi Mygas welcome to the team.
Something I have been looking at recently is aquatic locomotion, which might be something that suits you. Swimming Efficiency
Basically we want to make an editor where you can design the skeleton and musculature of your ocean creature and then procedurally skin it and then have it swim around. We’ve done quite a lot of work on skinning so that’s pretty doable but we’re not so sure how to handle converting “tail moves like this because of muscles” into “fish moves like this with this drag and this energy efficiency.” That might interest you.