I am very inspired by KSP too, that’s what I would like to push towards, a lego like set of building tools which the player uses to overcome complex and challenging scientific problems in a fun way.
I am not sure about this, I think the opposite might be true. However as with many things doing a bunch of experiments is a good way of proceeding.
Also on the issue of complexity I think it shouldn’t be so hard to find enough. Even simple games like the prisoners dilemma become complex and interesting when played iteratively between multiple agents with different strategies.
Awesome