As per all of the new discussions happening around the sound team, especially with our recent additions, the consensus has been that it would be useful create a more structured approach to how we’d like to compose new tracks for the Microbe stage.
The main goal of this post will be:
Set simple and suggested guidelines for what type and number of instruments each track should have.
Clarify the intended mood and purpose of tracks
Identify useful chords and progressions that lend themselves to the above point.
Pick out a motif/leitmotifs that could be used across each track if possible. (In an ideal world leitmotifs could be matched to biomes but thats too complex right now)
Establish a progression of tracks during game play and determine when/which tracks need to be looped.
- Suggestion that “if you’re going into an editor, instead of fully pausing the music you can have certain instruments cut out so it’s just the base rhythm. Then when you unpause/go back into the game the full instrumentation could come back in” by AmpersandSoundworks
- Identify which songs from the previously established soundtrack can be transitioned over/remastered and kept in the game.
Again, all of this should be suggested and not be considered an absolute restriction on what can/can’t be used. People should be allowed to compose freely and bring their ideas to the table, but some of us do need a bit of structure to work off of. An added benefit is that this allows all the BGMs to have better flow between one another. Additionally SFX designers input is invaluable here too, as friction between the in game sounds and the BGM can lead to dissonant game play.
I will update each goal with suggested ideas from the comments/discord as I receive them, and based on discussions around them identify which ones the community leans towards
As a primer, I’ll include the following resources in addition to some of my own personal ideas (in the comment below), but I’d rather people develop their own thoughts before they refer to others’ ideas:
Microbe Audio (From the Thrive Wiki) - (imo feels slightly outdated)
Previous Music List Thread - (lots of old tracks)
Oliveriver’s recent comment on the Microbe Music discussion (links to our current soundtrack)
If you have an idea/suggestion it would be very useful to have an example track to illustrate your idea!