Revamping Compound Clouds

With the recent discussion that I started about making a roadmap to microbe stage “completion”, I’d really like to keep it ballooning out of control, again as is usual for Thrive. I want to focus on the main line through the game so any design that fixes sessile gameplay, should be left out of the initial goals. I’m participating in this discussion only because I don’t want a bunch of rework programming tasks to be dumped on the programming team without any input from any of the programmers.

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