Revamping Compound Clouds

Considering how much attention and positive reactions (I’ll link this especially: I made an account just to beg for a phosphate and ammonia revamp - Microbe Stage - Thrive Community Forum) this has gotten. I think I might need to react.
I’m currently focusing on just fixing some bugs and small things before getting back to further prototype development. So I think I might want to pick doing something about this. As I mentioned before a simple change to do that get started towards this would be the following:

  • Cells generate ammonia and phosphate automatically towards reproduction
  • Reproduction compound use has a maximum rate of use
  • New game options to turn off or on the above two features
  • Base cost for cell reproduction that needs to be filled in addition to the organelle split costs for microbes to divide. I’ll make this and the reproduction resource use rate into easily tweakable constants for balancing.

If people don’t like the end result more than the current way, those 2 new game options can be set to off by default.

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