As I see it, planet editor can serve as a strong boost to replayability, especially if we include planet scenarios that are very different from Earth-like planets. These scenarios could range from extreme environments to unique planetary features, creating fresh and challenging gameplay opportunities.
- Sulfur rich planet similar to IO: Sulfur can be found in almost every biome
- Planet with very high temperatures: Biomes such as Tidepool, Estuary and Coastal are warm enough to support productive ATP production of Thermoplasts
- Planet with asteroid field nearby: Significantly increases chances of meteor showers
- Planet with unusual starting atmosphere
- Swamp planet: A planet with only Tidepools and Estuary
- Caves planet: Most of the biomes are connected with a cave system only