Godot 4.6

We are going to update to Godot 4.6 as it looks like it has no bugs that impact us (we had to skip 4.5.1 due to input mapping problems).

One significant change is that now on mouse click any GUI element does not display the focus style anymore, only if doing keyboard navigation. I think that may lead to a few slightly more confusing GUI behaviours than before so I opened an issue about checking them:

Here’s my PR that I plan to merge tomorrow:

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