I’m not 100% sure i know what the CPA system is, from what I’ve gathered it controls the world around your species and this is the first time I’ve heard of any UI getting made for it, i feel this is something we should worry about when we are talking about the editor UI though, but we can and probability should put this somewhere in the pause menu for when people want to look at it.
besides the UI for such a thing sounds like a pain to make because it’s going to always be changing throughout the game and making it in a way that’s not too complex is going to be tough, so for the moment we worry about what we are focusing on and for the moment that’s the main game UI.
Great question! there are a few things we can do:
- Just have the user choose what they want to see- problem with this is a large learning curve
- Just show what is relevant to the organism
- A mixture of the two, just show what is relevant to the organism but still let the user choose what they want to see.
thing is we want to decide things like should we show waste products that the cell does not use?
thinking about it that kind of things probably should not be discussed here as they are more related to gameplay then GUI…