Yup, that looks a lot better. I still think the background could be blurred/darkened at the end when we focus on the logo.
Also perhaps less dna strands? Atm the middle ones kinda blend together.
Perhaps spacing them more apart like this guy does with his viruses in this video: https://youtu.be/wzxkHPHHC0E?t=9m51s
Youāre right, it does look like plastic. Could you somehow keep the metal look but have it glow somehow?
A lot of the DNA strands seem to be intersecting at a few points, mainly underneath the T and āR Iā; those areas seem really noisy.
I suppose move the strands around a bit more perhaps? Or you could completely disregard everything I say, which is probably a better idea.
Alright, I just updated blender cus I need adaptive sub surface scattering or these images will take 20+ minutes to render, Iāll see what I can do with the new tools this build gives me.
Ok so good news and more good news. First is I got the experimental Blender build that comes with adaptive subsurface scattering which will make rendering a breeze. Second is the one you guys actually care about (or at least I like to pretend you care). I think I fixed our logo problem, by adjusting the light to a 15 degree angle instead of a 45, the metal reflects and shines, making it much easier to see. hereās a quick low res render.
Edit: I just noticed that the āHā is slightly obscured. Iāll push that DNA strand back next time
The DNA strands look much nicer on this image, but I think I like the plastic logo a lot more. While the outside gears do stand out, the letter on the inside still blend into the backgound.
Also, hasnāt Blender 2.78 been out since October? Or are you talking about a different version?
I donāt know whether a modelled logo really stands out enough. A flat image on top might be better, but itās your call.
When I suggested the logo should have no shading or reflections I was trying to say that it should look flatter. I agree with Oliver.
Like when we finally zoom in on the DNA strands the flattened Thrive logo fades into the screen
No Iāve just been lazy and havenāt updated in forever
Well, iām personally trying to make a new intro for Thrive, but it seems you have more progress and assets.
(Edit: working my own too, DNA looks low quality as hell)
I like your background, it would save me the trouble of making one if we used yours instead. We should work together on this, I intend to make a remastered version of our current intro as well as a lengthier 90 second intro that we can use as a promotional clip and a start up cinematic. Let me know if youāre interested.
You have my interest.
Alright guys, I wanted to wait until all of it was finished, but my classes have been kicking my ass lately. I donāt see myself finishing for a while, so I thought Iād leave this here. This is my first attempt at this scene, Iāve since moved on to working on other scenes with the intent of returning to tweak it. Let me know if this isnāt good enough.
This is the first attempt at the final scene of my proposed trailer, where the camera has entered the nucleus and flies through the DNA to find the Thrive Logo
I really like the DNA, but there are a couple of problems in my opinion:
- Thereās not enough ambient movement in the scene
- The camera movement is too unnatural
- The Thrive logo looks a bit tacked on
I realise youāll be aware of all these problems already, and itās a shame youāre not coming back to work on it soon as Iād love to see where it could have gone.
I recently had an idea for how an eventual Thrive intro might end:
This might not turn out well if we tried to create it now, so if you guys ever decided to use something like it itād probably be later on in development. Still, just putting my idea here before I forget, I thought it might be cool.
I had a similar idea, I was actually thinking of making 2 videos, one that started in space and zoomed into a cell, and one that started as a cell and progressed into space, ending with a species discovering water on another planet and then having the camera zoom into the water to reveal another cell. Both however involved flying along the surface of a planet along the cameras journey.
are you still working in this i am really interested in this topic!
Iām not sure if this is the appropriate thread to post this in, but I didnāt find any other and I donāt think this needs its own thread.
Some time ago I recorded some ink dissolving in water. One of the color combinations I did was green ink on a ble background. I figured it looks like an underwater ācloudā of microalgae. So I made a few variations of an alternative Thrive intro. I think the old one is still superior, so this isnāt for the in-game intro, but maybe it could be used for the next update trailer. Sadly there were some conversion issues and the quality isnāt as good as it was originally. I made 4 variations and I like 1 and 2 the most. I hope this is helpful in one way or the other.
EDIT: In case you have to watch them directly on youtube for better quality: https://www.youtube.com/user/mirrormonkey2
I actually like the concept of your third one. The current intro feels a little too rigid/static IMHO
Like @BadOmen said, I think this is a big step up from the current intro since itās a lot more fluid and realistic, and Iād support adding it in. Maybe we could slow it down too so it matches the duration of the intro music.