About storage being unimportant, I really think it should play a much larger role in the game. Currently storage is basically only a factor when it comes to phototrophes and the day/night cycle.
In my opinion the player should have much less storage available in general. Organelles (such as Metabolosomes, Mitochondria, etc…) should not give as much storage (if any at all) as they do now, forcing the player to add storage organelles to survive.
This of course would probably need a lot of balancing, and is pretty radical so I understand if it is decided not to implement this.