Organelle Models


#146

That looks like it’s deep underwater, like the nucleus of a cell that lives by a hydrothermic vent


#147

Just a quick reminder that the images I posted are pngs with alpha channels. The white ones can be downloaded and applied to a square mesh in game and used, no need for dicey Ogre exports


#148

I’ll try to get all of the images into the game today as sprites.

Edit: or tomorrow.


#149

So here’s the final result.


It will clearly need more work, with me turning the original images to gray scale and then recoloring them to make them lighter. I tried using the membrane as a vacuole, but that doesn’t look too good as you can see above.

Anyway, thoughts? Suggestions?


Improving Thrive's Visuals
#150

Hm to be honest I would say this is a downgrade from what we currently have. It may be partly from I think too much transparency, but also I think the ER at this scale doesn’t look irregular/organic/natural enough. I think the mitochondria could also look better if they had more of a natural stacked shape (in addition to being more visible) as seen here:


#151

Some organelles, like the ER and the mitochondria look very uniform… to the point where they look artificial yknow?


#152

Exactly. There is definitely something in this style, but it isn’t quite there yet. All of the colors seem dull (even in the player cell, which has unmodified textures).


#153

Here’s my attempt at a mitochondria.

I can still change it up, if anything is wrong.


#154

See if you can follow this with the inner membrane. The outer membrane probably shouldn’t be so wiggly, so try to make it straighter like the picture.


#155

ok.

But first the first clip of the unnofficial fanmade trailer has to finish rendering :3


#156

trailer eh?


#157

UNNOFICIAL and FANMADE to be specific


#158

Here it is, the brand new power house of the cell!


#159

Fancy, can you do a mockup of it in game?


#160

If by that you mean for me to put it in the game, then i can’t.
I’m not a programmer.

That’s up either to The Creator or Oliveriver.


#161

I also just made a new nucleus!

I don’t really expect it to be used in-game, but i just made it… for some reason…


#162

You can send me the mesh, I’ll make a new material that can work with ogre and export it to him


#163

what kind of file?

.obj?
.dae?
.stl?


#164

just a .blend


#165

Here it is.

Can you show me the new textured version once you’re done?