Our last release, 0.2.4, came out in February. Unless you haven’t looked at a calendar in ten days, you won’t be surprised to learn it’s now October. High time for a new release, I think.
This thread is for organising 0.3.0, the upcoming release primarily featuring improved graphics. Use it to discuss what you think should be included, updates on each element, and the final announcement once it’s up (although that might be better to have as an entirely separate thread linking to the GitHub release page).
If you’re wondering why this release isn’t 0.2.5, it’s because our version numbering system uses Stage.Major.Minor. At the moment, we’re part way through the microbe stage - once it’s finished, we’ll label that version 1.0.0. Major updates involve an increase in the second number, hence why, due to the addition of the membrane and organelles, we’re moving from 0.2.x to 0.3.x. So no, there aren’t 76 updates left until version 1.0.0, just as many as it takes to implement what’s planned.
The list below is a mix of what’s already been added to the code and what’s still planned. Feel free to suggest any changes, either if you think I’ve missed something or you think something will be too difficult to implement within such a short time span.