Release planning after 0.5.9

I’m going to hold off on committing to too many major features to work on, since I still want to get back up to speed with where development and the current concept is sitting. I also want to set up the dev environment on my laptop and when I can have that done by.

In the meantime, there are a few smaller but impactful features I think could help a lot that I could indirectly or directly help with:

  • Mutation Point Modifier. Created a thread to discuss it and looks like no opposition. Until I get the dev environment set up, I can indirectly help with design and concept art.
  • Phagocytosis Size Trait. Created a thread to discuss it. If we agree it’s a worthwhile feature, I can again only help with design and concept art until I get the dev environment up.
  • Biome Ambience Revamp. I will be posting my ideas for how to improve ambient sounds soon (Here it is). Since it does not require a dev environment, if people like my suggestions I can start working on this immediately.

I predict I will be able to finish these, and get the dev environment up and running smoothly, before the 2 month deadline, so when that happens I can come back here and post any further features I can help work on.

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