So over the past week Ive been working on re implementing a version of both cilia and the free-build editor as I feel these to be important additions for 0.3.4 (and considering cilia was a promised addition to this update). Ive implemented both in beginner states, and need a bit of help cleaning them up and deciding where to give access to the editors in the menu.
For Cilia, it was a pretty simple addition. I just added another organelle to the table and gave it better torque versus force. With the help of Narotiza we added GUI elements for it as well. It spawns randomly with all cells (as it should being in the table), and it can be placed in the editor for 20MP. Pretty simple.
For the Organism Editor I added a variable and had any processes involved in checking lockmaps or MP points go through it first, and if it is on unlock the button and give infinite points respectively. I haven’t figured out how to make a test stage, so you can kinda just build whatever cell you want and go into the main game. It resets the editor to normal after you leave the editor.
Both are pretty simple additions, but i feel they are pretty good for game play and general fun.