I’m making this thread to let everyone know that we are soon switching to Godot 4.4, so anyone using Godot locally on Thrive should download the update now. Otherwise a lot of people will be surprised in a few days to wonder why they can’t open Thrive anymore in Godot.
The PR is not yet merged as I just managed to make it:
master
← godot_4.4
opened 01:54PM - 05 Mar 25 UTC
**Brief Description of What This PR Does**
Upgrades to the new godot engine r… elease with a ton of fixes
**Related Issues**
closes #5981
fixes #5208
fixes #5210
fixes #5039
fixes #4998
fixes #5066
**Progress Checklist**
Note: before starting this checklist the PR should be marked as non-draft.
- [x] PR author has checked that this PR works as intended and doesn't
break existing features:
https://wiki.revolutionarygamesstudio.com/wiki/Testing_Checklist
(this is important as to not waste the time of Thrive team
members reviewing this PR)
- [ ] Initial code review passed (this and further items should not be checked by the PR author)
- [ ] Functionality is confirmed working by another person (see above checklist link)
- [ ] Final code review is passed and code conforms to the
[styleguide](https://github.com/Revolutionary-Games/Thrive/blob/master/doc/style_guide.md).
Before merging all CI jobs should finish on this PR without errors, if
there are automatically detected style issues they should be fixed by
the PR author. Merging must follow our
[styleguide](https://github.com/Revolutionary-Games/Thrive/blob/master/doc/style_guide.md#git).
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