Working through the Sound Effect Checklist

For various new sound engineers’ sake, I’ll restart this thread complete with the list of required sound effects. Does anyone have anything to add to the list below?

Sound Effect Location Type
Agent Secretion Environment Environmental; one shot
Agent Damage Environment Interface; repeat (plays once every set period for the duration a microbe takes damage)
Agent Inhibition Environment Interface; repeat (plays once every set period for the duration a microbe is inhibited)
Ambience Environment/Editor Interface; continuous
Button Click Unavailable All Interface; one shot
Button Hover/Click All Interface; one shot
Disaster Environment Interface; one shot; various types for different disasters, some last longer
Endocytosis Success Environment Interface; one shot
Engulfment Environment Environmental; one shot
Extinction (Game Over) Environment Interface; one shot; likely to be somewhat musical in nature
Insufficient Mutation Points Editor Interface; one shot
Microbe Bonding Environment Environmental; one shot
Microbe Death Environment Environmental; one shot
Microbe Division Environment Environmental; one shot
Microbe-Microbe Collision Environment Environmental; one shot; volume scales with impact speed
Microbe-Surface Collision Environment Environmental; one shot; volume scales with impact speed
Movement 1 Environment Environmental; one shot; plays with substantial change in linear or angular momentum
Movement 2 Environment Environmental; one shot; plays with substantial change in linear or angular momentum
Movement 3 Environment Environmental; one shot; plays with substantial change in linear or angular momentum
Multicellular (Victory) Environment Interface; one shot; likely to be somewhat musical in nature
Organelle Collection Environment Interface; one shot; overridden by endocytosis successful
Pilus Stab Environment Environmental; one shot
Selection/Placement Editor Interface; one shot
Selection/Placement Invalid Editor Interface; one shot; overridden by insufficient Mutation Points sound
Surface-Surface Collision Environment Environmental; one shot; Environmental; one shot; volume scales with impact speed
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