Concept Art Tasks

Gonna share my own tasks here too.

  • Concepts for the new mechanics. We’ve talked about adding toxicity and radiation. How would those dangers be comunicated to the player? Would they be mainly represented in the UI or in the environment?

  • UI concepts. The planet generator is a big upcoming feature and it needs a proper UI. We already have concepts for it, but it’s good to have different proposals for one feature.

  • Organelle concepts, we plan to add new organelles and we already have some proposals here. We also want to make variants of existing organelles, like the pilus. How would each version be different from the rest?

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