Now with 0.4.3 release out, let’s get started discussing what should be included in the next release.
You can suggest things from: Future Release Plans or something else entirely, but in that case the feature might need more discussing. We can also take cues from feedback on the community forums.
I’m thinking that as I have time over the Christmas break much better than after school starts again, we could have the next release on 5th or 12th of January.
These are things I’d want to work on:
- Setting up a patreon for me
- Switching to diligent engine, which is a low level graphics API abstraction, so I’d have to write my own scene handling code, but presumably there is much less to go wrong with it, it would just take me more time to do graphics stuff instead of constantly having to swap away from borked graphics libraries where the author doesn’t fix it.
- Writing a custom GUI library to replace CEF, I’d like to work on this after the graphics engine change.
So basically I’d have no time to implement actual gameplay features, but I’ll try to answer any issues other developers and potential developers have in trying to implement features: https://community.revolutionarygamesstudio.com/c/dev-help/25