Saving species in an image file
|
|
10
|
707
|
April 17, 2022
|
Process panel & process system design
|
|
12
|
2347
|
December 28, 2021
|
Microbe colony Node design
|
|
7
|
1350
|
June 19, 2021
|
Godot updated to 3.3.2
|
|
0
|
660
|
May 29, 2021
|
Code Documentation/Guide
|
|
1
|
588
|
February 23, 2021
|
Some code design on the binding agents
|
|
5
|
1509
|
December 19, 2020
|
Current Cell Editor & 3D Programming
|
|
5
|
947
|
October 20, 2020
|
Which Godot translation method to use
|
|
4
|
1532
|
September 4, 2020
|
Changing graphics engines
|
|
29
|
5349
|
December 28, 2019
|
Patch Implementation Discussion
|
|
11
|
1570
|
May 16, 2019
|
Modding support and moving scripts to C++
|
|
5
|
3830
|
March 2, 2019
|
System dependencies and parallelism
|
|
7
|
2045
|
December 29, 2018
|
More Darwinian autoevo (Preventing developer bias from impacting evolution)
|
|
19
|
2215
|
October 4, 2018
|
Git LFS
|
|
1
|
1053
|
September 8, 2018
|
Guide to compile leviathan
|
|
17
|
2671
|
March 19, 2018
|
Automatic code formating
|
|
8
|
1479
|
March 2, 2018
|
Fluid Simulation Prototype
|
|
3
|
1501
|
February 25, 2018
|
Switching engines
|
|
55
|
12224
|
October 8, 2017
|
Status .travis.yml
|
|
2
|
1173
|
May 21, 2017
|
Thrive file format
|
|
2
|
1237
|
March 8, 2017
|
Running auto-evo in a background thread
|
|
2
|
1423
|
February 25, 2017
|
Reproduction and Health System Development Progress
|
|
11
|
3823
|
December 7, 2016
|
Tab policy, formatting and editors
|
|
2
|
1296
|
September 24, 2016
|
Linux Pull Requests
|
|
0
|
1140
|
July 22, 2016
|
Tile Computing
|
|
3
|
1520
|
January 17, 2016
|
Moving Lua Scripts to C++
|
|
5
|
3820
|
December 31, 2015
|
Game engine and moving the core from lua
|
|
1
|
1907
|
December 31, 2015
|
Getting rid of Ogre configuration dialog
|
|
0
|
1710
|
December 20, 2015
|
Setting up the project
|
|
4
|
2351
|
December 19, 2015
|
Bug Report Thread
|
|
1
|
1379
|
February 23, 2018
|