|
Overhauling Spawn System Architecture
|
|
6
|
1206
|
January 5, 2023
|
|
Auto-evo exploring tool
|
|
47
|
2163
|
January 2, 2023
|
|
Closing really old PRs
|
|
1
|
615
|
January 2, 2023
|
|
Major changes to Thrive repository structure and scripts
|
|
1
|
759
|
September 10, 2022
|
|
Convolution Surfaces: A better alternative to metaballs
|
|
29
|
3545
|
September 8, 2022
|
|
A roadmap for implementing auto-evo
|
|
12
|
3486
|
August 17, 2022
|
|
Utility AI / restructuring the AI system
|
|
9
|
2234
|
August 16, 2022
|
|
Implementing New Game Settings
|
|
27
|
2490
|
June 27, 2022
|
|
Disposed Microbe Problem
|
|
13
|
934
|
May 1, 2022
|
|
Saving species in an image file
|
|
10
|
713
|
April 17, 2022
|
|
Process panel & process system design
|
|
12
|
2379
|
December 28, 2021
|
|
Microbe colony Node design
|
|
7
|
1362
|
June 19, 2021
|
|
Godot updated to 3.3.2
|
|
0
|
663
|
May 29, 2021
|
|
Code Documentation/Guide
|
|
1
|
599
|
February 23, 2021
|
|
Some code design on the binding agents
|
|
5
|
1512
|
December 19, 2020
|
|
Current Cell Editor & 3D Programming
|
|
5
|
971
|
October 20, 2020
|
|
Which Godot translation method to use
|
|
4
|
1671
|
September 4, 2020
|
|
Changing graphics engines
|
|
29
|
5384
|
December 28, 2019
|
|
Patch Implementation Discussion
|
|
11
|
1574
|
May 16, 2019
|
|
Modding support and moving scripts to C++
|
|
5
|
3852
|
March 2, 2019
|
|
System dependencies and parallelism
|
|
7
|
2059
|
December 29, 2018
|
|
More Darwinian autoevo (Preventing developer bias from impacting evolution)
|
|
19
|
2228
|
October 4, 2018
|
|
Git LFS
|
|
1
|
1062
|
September 8, 2018
|
|
Guide to compile leviathan
|
|
17
|
2693
|
March 19, 2018
|
|
Automatic code formating
|
|
8
|
1485
|
March 2, 2018
|
|
Fluid Simulation Prototype
|
|
3
|
1507
|
February 25, 2018
|
|
Switching engines
|
|
55
|
12285
|
October 8, 2017
|
|
Status .travis.yml
|
|
2
|
1184
|
May 21, 2017
|
|
Thrive file format
|
|
2
|
1242
|
March 8, 2017
|
|
Running auto-evo in a background thread
|
|
2
|
1436
|
February 25, 2017
|