Organelle Upgrades
|
|
37
|
6822
|
February 7, 2023
|
Cell Division
|
|
13
|
3330
|
January 20, 2023
|
Growth Rate, Reproduction and Maturity Time / Cost
|
|
16
|
1848
|
January 9, 2023
|
Behavior Editor Implementation
|
|
12
|
4703
|
January 6, 2023
|
Passive absorption mechanic discussion
|
|
2
|
727
|
January 2, 2023
|
Radiotrophy
|
|
16
|
5726
|
January 2, 2023
|
Organelle Unlocks
|
|
51
|
6149
|
December 16, 2022
|
A concept I had for the space stage involving ancient civilizations and the ascension gate
|
|
4
|
871
|
December 4, 2022
|
Day and Night
|
|
48
|
2461
|
November 20, 2022
|
Tutorial: Redux
|
|
13
|
2270
|
November 12, 2022
|
Fossilisation
|
|
3
|
1229
|
November 5, 2022
|
Agents Discussion
|
|
26
|
4930
|
October 31, 2022
|
Redefining Species Success
|
|
12
|
1190
|
October 29, 2022
|
Multiplayer
|
|
9
|
2205
|
October 11, 2022
|
Complete Vision of Progression in the Microbe Stage
|
|
2
|
1384
|
September 26, 2022
|
New Game Presets
|
|
6
|
750
|
September 21, 2022
|
Starting Fresh-Spawn Compound Balancing
|
|
14
|
836
|
September 7, 2022
|
Compound Clouds and the Early Game
|
|
12
|
2210
|
September 6, 2022
|
Editing In-Game Processes to Match IRL Processes
|
|
11
|
652
|
September 5, 2022
|
Pacing and Combat
|
|
11
|
4533
|
August 26, 2022
|
Intraspecific Competition and Cannibalism
|
|
3
|
847
|
August 15, 2022
|
Slime
|
|
25
|
2177
|
August 14, 2022
|
Togglable LUCA Setting
|
|
6
|
1018
|
August 10, 2022
|
Revamping Compound Clouds
|
|
30
|
2907
|
August 3, 2022
|
Nutrient Cost Trait
|
|
18
|
1190
|
August 3, 2022
|
Phagocytosis Size Trait
|
|
17
|
1284
|
July 24, 2022
|
Mutation Point Modifier
|
|
3
|
822
|
July 21, 2022
|
Thermoplasts
|
|
6
|
2168
|
July 18, 2022
|
Revisiting engulfment mechanics
|
|
18
|
4369
|
July 5, 2022
|
Exploration
|
|
6
|
1721
|
July 3, 2022
|