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Loading Screen artwork contest ideas
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5
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443
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January 9, 2026
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Credits for Benefits
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13
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467
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January 9, 2026
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Proudnhello - New Programmer
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3
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222
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January 8, 2026
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Update to .NET 10
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0
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85
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January 8, 2026
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Proposal: Modernizing the Thrive Launcher UI/UX
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5
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338
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January 7, 2026
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Nightvamp - New Outreach
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1
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132
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December 28, 2025
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GalaxyDragon - New Artist
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4
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203
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December 27, 2025
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First multicellular release planning
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3
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551
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December 19, 2025
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Cell Adjacency in the multicellular stage
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1
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360
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December 11, 2025
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Multicellular Stage: an Actual Roadmap
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5
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944
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December 5, 2025
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Low Performance Preset
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12
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506
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December 4, 2025
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Jbsundown - New Programmer
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2
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209
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November 24, 2025
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My first post here ^_^
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3
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173
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November 24, 2025
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Outreach Team - Pintarrolas
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1
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110
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November 24, 2025
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Basic Macroscopic Procedural Parts Design
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1
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670
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November 18, 2025
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Worldbuilding and spec evo of the Hexaquill Homeworld
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10
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1490
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November 17, 2025
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Land Biomes in Thrive
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29
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2245
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November 15, 2025
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Thrive Soundtrack Completion Tracker
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8
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315
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November 14, 2025
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3D Day/Night Cycle Length
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2
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753
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November 8, 2025
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0.9.1 Release Planning
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10
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534
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November 7, 2025
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Thrive's Price on Steam
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5
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346
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November 7, 2025
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General Balancing Thread
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13
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790
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November 2, 2025
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The Build-Up to 1.0
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2
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354
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October 27, 2025
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0018/Matt R - New Theory Team member
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2
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167
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October 12, 2025
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Changing Environmental Colors In Response to Compounds
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2
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250
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October 5, 2025
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Poisonous Player Cells
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4
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482
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October 3, 2025
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Thrive is now using Godot 4.5
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4
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208
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September 25, 2025
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Microbe Stage Terrain Generation and Features
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15
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4230
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September 20, 2025
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Wrapping Up The Microbe Stage
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21
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2712
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September 10, 2025
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DevonHalstonDraedle - 3D Modeller and Artist
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3
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204
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September 15, 2025
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