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Multicellular stage progression mechanics
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2
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452
|
February 9, 2026
|
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Cell part adjacency concept
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4
|
300
|
February 9, 2026
|
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Improving cloud performance with caching
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7
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170
|
February 4, 2026
|
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AnIDFB - New Programmer
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2
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166
|
February 2, 2026
|
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Godot 4.6
|
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0
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197
|
January 29, 2026
|
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Beginning and Ending of the Multicellular Stage
|
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10
|
830
|
January 25, 2026
|
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Auto-evo performance
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3
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294
|
January 22, 2026
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Music List Thread (Post New Themes Here)
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131
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32695
|
January 21, 2026
|
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Fractalino - New Programmer
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2
|
169
|
January 15, 2026
|
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Exclusivity for Donators & Funders – A Sustainable Support Idea
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11
|
520
|
January 10, 2026
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YouTube Content Creators
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3
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272
|
January 9, 2026
|
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Loading Screen artwork contest ideas
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5
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451
|
January 9, 2026
|
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Credits for Benefits
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13
|
474
|
January 9, 2026
|
|
Proudnhello - New Programmer
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3
|
229
|
January 8, 2026
|
|
Update to .NET 10
|
|
0
|
87
|
January 8, 2026
|
|
Proposal: Modernizing the Thrive Launcher UI/UX
|
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5
|
360
|
January 7, 2026
|
|
Nightvamp - New Outreach
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1
|
136
|
December 28, 2025
|
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GalaxyDragon - New Artist
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4
|
207
|
December 27, 2025
|
|
First multicellular release planning
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3
|
562
|
December 19, 2025
|
|
Cell Adjacency in the multicellular stage
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1
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363
|
December 11, 2025
|
|
Multicellular Stage: an Actual Roadmap
|
|
5
|
961
|
December 5, 2025
|
|
Low Performance Preset
|
|
12
|
524
|
December 4, 2025
|
|
Jbsundown - New Programmer
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2
|
216
|
November 24, 2025
|
|
My first post here ^_^
|
|
3
|
179
|
November 24, 2025
|
|
Outreach Team - Pintarrolas
|
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1
|
114
|
November 24, 2025
|
|
Basic Macroscopic Procedural Parts Design
|
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1
|
686
|
November 18, 2025
|
|
Worldbuilding and spec evo of the Hexaquill Homeworld
|
|
10
|
1500
|
November 17, 2025
|
|
Land Biomes in Thrive
|
|
29
|
2270
|
November 15, 2025
|
|
Thrive Soundtrack Completion Tracker
|
|
8
|
324
|
November 14, 2025
|
|
3D Day/Night Cycle Length
|
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2
|
807
|
November 8, 2025
|